Mahmoud Sheikh, Ayoub Hashemi, Shima Davoodeh,
Volume 17, Issue 66 (9-2018)
Abstract
developmental coordination disorder can interfere with motor coordination in children and Poor motor coordination also causes psychological problems in these children. The aim of this study is to investigate the possible effects of selected resistance training on sensory-motor in 8 to 12 year-old children with developmental coordination disorder in Tehran. The research design was a pre-post test with control group. For this purpose, 30 children 8 to 12 years old (10.98 ± 1.02) with a developmental coordination disorder were selected Available form using the developmental coordination disorder Questionnaire and Raven intelligence test and they were randomly divided into control and experimental groups of 15 subjects. The Connors neuropsychological Questionnaire was used to evaluate the dependent variables. The experimental group then received the resistance training program for eight weeks (three sessions per week, 45 minutes each session). The control group did not receive any intervention. Statistical analysis was performed using Multivariate analysis of covariance test at a significance level of 0.05. The findings showed the effect of selective resistance exercises for the experimental group in all variables (P≤0.05). According to the findings of this study, the effect of resistance training on improving motor sensory function in children with developmental coordination disorder, it is recommended that schools and rehabilitation centers take advantage of these exercises.
Shima Davoodeh, Mahmoud Sheikh, Davood Homanian Sharif Abadi, Fazllolah Bagherzadeh,
Volume 18, Issue 84 (12-2019)
Abstract
Background: Mental health of girls with normal body mass index (BMI) and over 30 is of particular importance. But the question is, do virtual reality games affect mental health on the mental health of girls with a BMI above 30? Aims: To determine the effect of virtual reality games on mental health of girls with BMI and over 30 (obese). Method: This was a quasi-experimental study. The statistical population was all female non-literate female students of Dr. Shariati Technical and Vocational School. Twenty girls with normal BMI and 20 girls with BMI above 30 with age range of 18-20 years were selected as the sample. Each group was divided into two subgroups of control and experimental (10 persons). Tools include a General Health Questionnaire (GHQ) and 6 weeks of virtual reality games with his balance sheet. Data analysis was performed using covariance analysis method. Results: Virtual reality games had an impact on mental health of girls with BMI above 30 (P<0/05), but virtual reality games did not affect mental health of girls with normal BMI (P<0/05).
Conclusions: Virtual reality games can be used to improve the mental health of girls with a BMI over 30 (obese).